I cleaned up some code, fixed some minor bugs, and improved performance a little more. With these changes, I think it’s safe to say that the “foundation” of the game is done. It’s time to start thinking about the bigger picture. I need to dig up all my old documents that I worked on years ago. I had worked out all the different weapons and upgrades I wanted, as well as the different enemies and bosses. This is a fun and challenging part of game design. It’s where the actual “game” starts to take shape.
Play it here.