It’s really easy to add GUI controls in BabylonJS, like text blocks. I’ll use these for the basic heads-up display. I also fixed a really sneaky bug that allowed the player to blow up the same rock twice if two bullets hit it at exactly the same time.
Check out version 0.0.6.1 over on the releases page.
I added a collision check for the drops, which means you can now pick them up after destroying a rock. It’s feeling more and more like an actual game.
Check out version 0.0.6.0 over on the releases page.
I added very simple drops to the game today. Destroying a rock spawns a few smaller objects. They don’t do much right now, other than drift through space, but these will become the resources that you’ll use to build a better ship.
Continue reading “Drops”
Added some random spinning cubes to shoot at. Slightly less boring than the spheres. Number of hitpoints is proportional to the size.
Version 0.0.4.0 here.
Latest version here.