The “beam” weapons have been hogging the spotlight because they’re just so pretty. It’s time for the projectile weapons to get some attention! I spent some time improving their look by making them scale and change color based on damage. I flew down to a really dark spot to show off the lighting. I think it’s a big improvement.
I played around with the lighting on the beams, too, and I think they look better. I’ll capture them in the next video. The big priority right now is getting those background tiles to look interesting.